Josh Hills
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Technological tattle, design documents, and miscellaneous musings written during various projects
01/07/22
Why I built this website with Payload CMS
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21/06/22
An online quiz game
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28/05/21
A free games analytics tool
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23/11/19
An ARG for a game convention
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23/11/19
Creating a Twitter bot for game reviews
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20/09/19
Designing a rhythm game for Ludum Dare
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13/03/19
Tessellation and dynamic lighting shaders
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20/02/19
Designing a puzzle game for Ludum Dare
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19/08/18
A game engine and game from scratch
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19/07/18
A research paper about the success of early access games
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03/07/18
Advanced interaction design
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